HIROTA Akimitsu

Department of Business and Marketing StrategyProfessor/Manager

Last Updated :2024/08/31

■Researcher basic information

Degree

  • (BLANK)(2001/03 Kobe University)
  • (BLANK)(1995/03 Kobe University)

Profile

  • Akimitsu Hirota(Ph.D,Kobe Univ.) is a Professor in Kindai University(Osaka Japan). Studied design thinking as a visiting professor at Stanford University Department of Mechanical Engineering (CDR:Center of Design Reserch) (2013-2014).Main research topic are Design-Thinking(Needs findings, Prototyping and Development for education program) and Co-creation(Find and specific for co-user(for example “Lead user”, ”Extreme User”).Our team interesting point is knowledge creation by human creativity.

Research Keyword

  • Co-creation   マーケティング   イノベーション   リード・ユーザー   共創   エクストリーム・ユーザー   ユーザー参加型   価値創発   オープン・イノベーション   中小企業   マーケティング戦略   製品開発   ビジネス・エコシステム   Innovation management   User innovation   Design thinking   Product development management   Product dvelopment   

Research Field

  • Humanities & social sciences / Commerce / Innovation
  • Humanities & social sciences / Business administration / Innovation

■Career

Career

  • 2023/04 - Today  Kindai UniversityKindai University Design Creativity Lab.所長、デザイン・マネジメントセンター長
  • 2022/04 - Today  Kindai University Design creativity lab.デザイン・クリエイティブ研究所デザイン・マネジメントセンター長
  • 2008 - Today  Kindai UniversityFaculty of Business Administration Department of Business and Marketing StrategyProfessor
  • 2014 - 2014  California State University, Long BeachBusiness AdministrationVisiting researcher
  • 2013 - 2014  Stanford Universitymechanical engineering CDRVisiting professor
  • 1999 - 2008  Former Institution / Organization Osaka International University Faculty of Management and Information Science Department of Management and Information Science教授

■Research activity information

Paper

MISC

Books and other publications

Lectures, oral presentations, etc.

Courses

  • Design ThinkingDesign Thinking Kindai University
  • Design ThinkingDesign Thinking Kindai University
  • MarketingMarketing Kindai University

Affiliated academic society

  • JAPANESE COGNITIVE SCIENCE SOCIETY   日本マーケティング学会   JAPAN ACADEMY OF ADVERTISING   組織学会   JAPAN SOCIETY OF MARKETING & DISTRIBUTION   

Research Themes

  • 日本学術振興会:科学研究費助成事業
    Date (from‐to) : 2024/04 -2027/03 
    Author : 水野 学
  • 日本学術振興会:科学研究費助成事業
    Date (from‐to) : 2024/04 -2027/03 
    Author : 廣田 章光
  • 日本学術振興会:科学研究費助成事業 基盤研究(C)
    Date (from‐to) : 2019/04 -2024/03 
    Author : 水野 学; 廣田 章光
  • Japan Society for the Promotion of Science:Grants-in-Aid for Scientific Research Grant-in-Aid for Scientific Research (C)
    Date (from‐to) : 2019/04 -2024/03 
    Author : 廣田 章光; 水野 学
     
    「人々が気づかない問題を創造的に発見すること」(Verganti 2009,2016)に対する開発者の行動についてプロセスの実体を調査(事例比較)によって明らかにすることが本研究の目的となる。その中で2021年度は、デザイン行動の試行錯誤における対話の構造を捉える視点である「リフレクティブ・カンバセーション」(表現と認知の相互作用:Schon 1983)に注目した。市場創造型の開発においては言語、非言語表現を通じた「リフレクティブ・カンバセーション」を積極的に行うことが、インサイトの創造を通じた、問題発見と問題解決の同時性(Von Hippel and Von Krogh 2016、石井1993,2009)を促進することを確認するため、事例分析から得た表現行動をもとにイノベーションにおける開発者の表現行動リストを作成した。この行動リストをもとに、問題発見行動と解決行動にわけて表現行動の業務における日常行動についての質問票調査データに関する集計と分析を実施した。 また、並行してデザイン・ドリブン型イノベーションに関連し組織での導入が進んでいる「デザイン思考」に関する組織導入の実態について、導入企業へのオンラインヒアリング調査をもとにした4つの領域に関する導入課題を抽出した。日本マーケティング学会デザイン思考研究会のメンバーと共に、抽出した課題をもとに予備的な調査を実施するため質問票設計を行った。そして日本マーケティング学会デザイン思考研究会のメンバーと共同で実施した。 これらの調査データは、日本マーケティング学会、日本認知科学学会、日本商業学会、British Academy of Management (BAM)および近畿大学イノベーション研究所などでの論文発表、口頭発表を行った。
  • Japan Society for the Promotion of Science:Grants-in-Aid for Scientific Research Grant-in-Aid for Scientific Research (B)
    Date (from‐to) : 2018/04 -2021/03 
    Author : ISHII Junzo
     
    In the area of tourism and regional revitalization, expectations for DMO are high, but there are also many challenges. This research aimed to establish knowledge about the role and management method of DMO through theoretical study and case based reserches. We conduct literature and field surveys for DMOs in San Francisco, USA, and related tourism organizations to examine the forms of DMOs from multiple perspectives, such as marketing and communities that are the basis for understanding the generation and development of DMOs. We also have been conducting various studies to deepen our understanding of management and innovation on marketing and communities. In addition, the role and management method played by tourism organizations such as DMO in tourism innovation were clarified through theoretical research and case studies.
  • デザイン・ドリブン型開発におけるプロトタイピングと価値創造に関する研究
    日本学術振興会:科学研究費補助金(挑戦的萌芽研究)
    Date (from‐to) : 2016/04 -2019/03 
    Author : 廣田 章光
  • Japan Society for the Promotion of Science:Grants-in-Aid for Scientific Research
    Date (from‐to) : 2012 -2014 
    Author : KOKUBO keizo; ISHII Junzo; HIROTA Akimitsu; TAKAHASHI Kazuo; MIZUKOSHI Kosuke
     
    This study showed leisure business based on business ecosystems. Business ecosystems studies focus on the co-exist on various actors. Boundaries of ecosystems are always unstable, they affect to emergence of new actors and change of actors. This study are closely tied to CSV, co-creation, and relationship marketing studies. This study indicated actors behaviour and change in leisure business using multiple case studies.
  • Japan Society for the Promotion of Science:Grants-in-Aid for Scientific Research
    Date (from‐to) : 2011 -2014 
    Author : MIZUNO Manabu; HIROTA Akimitsu; TAKEMURA Masaaki; INOUE Ryuichiro; BUNNO Teruyuki; AKIYAMA Syuich; TAKIMOTO Masae
     
    This project has examined the following three issues from quantitative and qualitative researches to discuss the theory how to catch user innovation(UI)into open innovation of companies; (1) Industries that user innovation happens frequently, (2) Motivations of user innovation in each industry, (3) Diffusion of the innovation in the industry. Important findings of our research are these; (1) UI happens frequently in the manufacturer, agriculture and mining industries compared with other industries, (2) UI might happen in the industries; High degree of maker's oligopoly and globalization and new entrant users from other industries, (3)Many of these innovation are useful for other users in the same industry, (4)These innovations have not diffused in the industries.
  • Ministry of Education, Culture, Sports, Science and Technology:Grants-in-Aid for Scientific Research(基盤研究(C))
    Date (from‐to) : 2010 -2012 
    Author : Akimitsu HIROTA
     
    There are two reasons for the user to do innovation. First, the needs of the time preceding, in the second, two of incentives needs resolution exists (Hippel 1988) Lead user method is an effective method in promoting innovation.It is effective from the viewpoint of the three. The first, feasibility, The second, adaptation to the needs, The third potential market. Search for lead users, it is difficult (Hippel 1988, 2005, Ogawa 2006).Therefore, the use of lead-user method is limited.I focused on the "particular real-world experience" in this study, (Hippel 1988). "ecological psychology" (Gibson 1979, 1994 Sasaki)to experience this special framework were discussed.The result is the following two points. 1) Two-dimensional effective. The special environment and the peculiarities of the physical.2) Cycle of co-creation utilizing affordance.
  • Ministry of Education, Culture, Sports, Science and Technology:Grants-in-Aid for Scientific Research(基盤研究(B))
    Date (from‐to) : 2008 -2011 
    Author : Masaaki TAKEMURA; 王 怡人; 細井 謙一; 原 頼利; 富野 貴弘; 廣田 章光; 土屋 勉男; Ryuichiro INOUE; Manabu MIZUNO; Masae TAKIMOTO; Akimitsu HIROTA; Yi-jen WANG; Kenichi HOSOI; Yoritoshi HARA; Takahiro TOMINO; Suneo TSUCHIY
     
    We have examined sample survey how SME could have changed their positions with their business acquaintances for past ten years. Position means the roles to their business acquaintances. We assume these roles as 7 grades, from main suppliers to simple subcontractors. We revealed that the ratio was below 5%, which was far less than we had expected. And we also have revealed that the firms which could have changed their positions to upward had extended their market by product innovation.